Enemies entering the beam endure similar effects to a stun grenade, such as reduced movement speed, blurred vision, and removed UI.Ĭomms Scrambler (Field Upgrade): Disables communication with intel within its radius. Guardian-SC (Killstreak): A beam-shaped, nonlethal, area-denial weapon. If equipped with Running Sneakers, gain the effects of Lightweight Boots instead. Infantry Vest (Perk): Increases Tactical Sprint duration and reduces its refresh time. Self-propelled missiles have a higher speed and moderate explosive yield.
PILA (Launcher): Portable infrared surface-to-air missile with a free-fire option. Unlocks for Level 4: Custom Loadouts, New Launcher and PerkĬustom Loadouts: Player-customized Loadouts that allow you to select Weapons, Equipment, and Perks. Rusher: A mobile Loadout for point-taking and flanking. The first three levels include three premade Loadouts designed for wildly different playstyles.ĭemolitionist: A Loadout focused on explosives and survivability.Ĭombat Controller: A close-range, fully silenced Loadout emphasizing stealth and counterintelligence.
See below for the items you’ll unlock for each level on the way to 20. As you earn additional Player Levels, you’ll unlock more Loadout gear to use after hitting the Player Level 4 milestone when Custom Loadouts become available. Players can obtain a maximum level of 20 during the first weekend of the Modern Warfare III Beta.